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Books with title Beginning C Through Game Programming

  • Beginning C++ Through Game Programming

    Michael Dawson

    Paperback (Cengage Learning PTR, June 23, 2014)
    When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
  • Beginning C++ Through Game Programming

    Michael Dawson

    Paperback (Cengage Learning PTR, Dec. 28, 2006)
    Beginning C++ Through Game Programming, Second Edition approaches C++ from a game programming perspective unlike any other on the market. Offering a thorough and modern introduction to C++, this book is everything that an aspiring game programmer needs in order to learn the fundamentals of C++ and game programming basics. There is no programming experience necessary. You'll begin within the fundamental steps of C++ and game programming. The book presents a small, but complete program for each new concept and a complete game program at the end of each chapter. At the end of the book, you'll create a final game project that combines most of the major topics you've just covered. Skillfully written in an easy-to-understand manner, this is a great place to get started with game programming.
  • Beginning C++ Programming

    Richard Grimes

    eBook (Packt Publishing, April 24, 2017)
    Key FeaturesThis book gets you started with the exciting world of C++ programmingIt will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective wayIt forms the basis of programming and covers concepts such as data structures and the core programming languageBook DescriptionC++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve.The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression.The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library.Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism.What you will learnGet familiar with the structure of C++ projectsIdentify the main structures in the language: functions and classesFeel confident about being able to identify the execution flow through the codeBe aware of the facilities of the standard libraryGain insights into the basic concepts of object orientationKnow how to debug your programsGet acquainted with the standard C++ libraryAbout the AuthorRichard Grimes has been programming in C++ for 25 years, working on projects as diverse as scientific control and analysis and finance analysis to remote objects for the automotive manufacturing industry. He has spoken at 70 international conferences on Microsoft technologies (including C++ and C#) and has written 8 books, 150 articles for programming journals, and 5 training courses for Microsoft. Richard was awarded Microsoft MVP for 10 years (1998-2007). He has a reputation for his deep understanding of the .NET framework and C++ and the frank way in which he assesses new technology.Table of ContentsStarting with C++Understanding Language FeaturesExploring C++ TypesWorking with Memory, Arrays, and PointersUsing FunctionsClassesIntroduction to Object-Orientated ProgrammingUsing the Standard Library ContainersUsing StringsDiagnostics and Debugging
  • Beginning C++ Programming

    Richard Grimes

    Paperback (Packt Publishing - ebooks Account, April 24, 2017)
    Key FeaturesThis book gets you started with the exciting world of C++ programmingIt will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective wayIt forms the basis of programming and covers concepts such as data structures and the core programming languageBook DescriptionC++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve.The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression.The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library.Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and
  • Beginning C++ Through Game Programming

    Michael Dawson

    Paperback (Cengage Learning PTR, Oct. 18, 2010)
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